It’s been nearly three years since we first saw Get Even, and Polish studio The Farm 51’s latest game has come a long way since it was announced in 2013. In the build we played at Gamescom 2016 — the first ever playable demo of the survival horror-meets-first-person-shooter-meets-puzzle-game — we realized that, when it comes to this oddball project, “coming a long way” doesn’t necessarily mean it’s any good.
Get Even is bound for PlayStation 4, Windows PC and Xbox One next year, but it would strongly appear otherwise at first blush. The game bears a strong visual resemblance to Deadly Premonition, the last-gen survival horror title that curried favor with lovers of irony and B-movies. It’s an ugly world of grays and … darker grays, with some blacks (maybe a brown or two) thrown into the mix. Such a limited color palette was a criticism of PlayStation 3 and Xbox 360-era games, and playing Get Even reminded us why: It’s not attractive, it’s bland to look at and it makes everything look the same, to our detriment.