The Chronicles of Narnia: Prince Caspian is a light role-playing game for the Nintendo DS based on the movie of the same name. Though it employs interesting timing-based combat mechanics, its repetitive battles, short play time, bad graphics, and senseless item system combine to make a poorly paced experience that quickly goes from decent to dull. Due to its uneven difficulty and lackluster version of the Prince Caspian tale, this game cannot be recommended for children. Its repetitive nature and poor pacing will likely bore adults as well.
The game commits itself to telling the story of its source material, though it does so without gusto. You’re no doubt familiar with the Pevensie children from C.S. Lewis’ The Lion, The Witch and the Wardrobe, but you’ll also be able to control more than a dozen other characters in your repetitive exploits, including Trufflehunter the badger, Reepicheep the mouse, and, of course, Prince Caspian himself. Prince Caspian fights alongside such a motley crew of forest friends because he’s been forced to hide in the outlying forest. He has fled his kingdom because his uncle, King Miraz, wants him dead. Caspian’s death would clear the way to the throne for Miraz’s newly born son. However, Caspian escapes then meets up with a badger and a dwarf to start building an army of fantastical creatures. He inadvertently summons the Pevensie children, and they are drawn into the struggle as well. Even though the game has you flip the DS on its side to mimic the act of reading a book, the plot in Prince Caspian is delivered without style or drama.